73. 矩阵置零
题目描述
给定一个 m x n
的矩阵,如果一个元素为 0 ,则将其所在行和列的所有元素都设为 0 。请使用 原地 算法。
示例 1:

输入:matrix = [[1,1,1],[1,0,1],[1,1,1]] 输出:[[1,0,1],[0,0,0],[1,0,1]]
示例 2:

输入:matrix = [[0,1,2,0],[3,4,5,2],[1,3,1,5]] 输出:[[0,0,0,0],[0,4,5,0],[0,3,1,0]]
提示:
m == matrix.length
n == matrix[0].length
1 <= m, n <= 200
-231 <= matrix[i][j] <= 231 - 1
进阶:
- 一个直观的解决方案是使用
O(mn)
的额外空间,但这并不是一个好的解决方案。 - 一个简单的改进方案是使用
O(m + n)
的额外空间,但这仍然不是最好的解决方案。 - 你能想出一个仅使用常量空间的解决方案吗?
解法
Solution 1: Array Marking
Let the number of rows and columns of the matrix be $m$ and $n$, respectively. We use an array $\textit{rows}$ of length $m$ and an array $\textit{cols}$ of length $n$ to record which rows and columns need to be set to zero.
First, we traverse the matrix. When we find a zero element in the matrix, we set the corresponding row and column markers to $\text{true}$. That is, if $\textit{matrix}[i][j] = 0$, then $\textit{rows}[i] = \textit{cols}[j] = \text{true}$.
Finally, we traverse the matrix again and use the markers in $\textit{rows}$ and $\textit{cols}$ to update the elements in the matrix. When we find that $\textit{rows}[i]$ or $\textit{cols}[j]$ is $\text{true}$, we set $\textit{matrix}[i][j]$ to zero.
The time complexity is $O(m \times n)$, and the space complexity is $O(m + n)$. Here, $m$ and $n$ are the number of rows and columns of the matrix, respectively.
Python3
class Solution:
def setZeroes(self, matrix: List[List[int]]) -> None:
m, n = len(matrix), len(matrix[0])
row = [False] * m
col = [False] * n
for i in range(m):
for j in range(n):
if matrix[i][j] == 0:
row[i] = col[j] = True
for i in range(m):
for j in range(n):
if row[i] or col[j]:
matrix[i][j] = 0
Java
class Solution {
public void setZeroes(int[][] matrix) {
int m = matrix.length, n = matrix[0].length;
boolean[] row = new boolean[m];
boolean[] col = new boolean[n];
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
row[i] = col[j] = true;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (row[i] || col[j]) {
matrix[i][j] = 0;
}
}
}
}
}
C++
class Solution {
public:
void setZeroes(vector<vector<int>>& matrix) {
int m = matrix.size(), n = matrix[0].size();
vector<bool> row(m);
vector<bool> col(n);
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
row[i] = col[j] = true;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (row[i] || col[j]) {
matrix[i][j] = 0;
}
}
}
}
};
Go
func setZeroes(matrix [][]int) {
row := make([]bool, len(matrix))
col := make([]bool, len(matrix[0]))
for i := range matrix {
for j, x := range matrix[i] {
if x == 0 {
row[i] = true
col[j] = true
}
}
}
for i := range matrix {
for j := range matrix[i] {
if row[i] || col[j] {
matrix[i][j] = 0
}
}
}
}
TypeScript
/**
Do not return anything, modify matrix in-place instead.
*/
function setZeroes(matrix: number[][]): void {
const m = matrix.length;
const n = matrix[0].length;
const row: boolean[] = Array(m).fill(false);
const col: boolean[] = Array(n).fill(false);
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (matrix[i][j] === 0) {
row[i] = col[j] = true;
}
}
}
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (row[i] || col[j]) {
matrix[i][j] = 0;
}
}
}
}
JavaScript
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var setZeroes = function (matrix) {
const m = matrix.length;
const n = matrix[0].length;
const row = Array(m).fill(false);
const col = Array(n).fill(false);
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (matrix[i][j] === 0) {
row[i] = col[j] = true;
}
}
}
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (row[i] || col[j]) {
matrix[i][j] = 0;
}
}
}
};
C#
public class Solution {
public void SetZeroes(int[][] matrix) {
int m = matrix.Length, n = matrix[0].Length;
bool[] row = new bool[m], col = new bool[n];
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
row[i] = true;
col[j] = true;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (row[i] || col[j]) {
matrix[i][j] = 0;
}
}
}
}
}
方法二:原地标记
方法一中使用了额外的数组标记待清零的行和列,实际上我们也可以直接用矩阵的第一行和第一列来标记,不需要开辟额外的数组空间。
由于第一行、第一列用来做标记,它们的值可能会因为标记而发生改变,因此,我们需要额外的变量 $i0$, $j0$ 来标记第一行、第一列是否需要被清零。
时间复杂度 $O(m\times n)$,空间复杂度 $O(1)$。其中 $m$ 和 $n$ 分别为矩阵的行数和列数。
Python3
class Solution:
def setZeroes(self, matrix: List[List[int]]) -> None:
m, n = len(matrix), len(matrix[0])
i0 = any(v == 0 for v in matrix[0])
j0 = any(matrix[i][0] == 0 for i in range(m))
for i in range(1, m):
for j in range(1, n):
if matrix[i][j] == 0:
matrix[i][0] = matrix[0][j] = 0
for i in range(1, m):
for j in range(1, n):
if matrix[i][0] == 0 or matrix[0][j] == 0:
matrix[i][j] = 0
if i0:
for j in range(n):
matrix[0][j] = 0
if j0:
for i in range(m):
matrix[i][0] = 0
Java
class Solution {
public void setZeroes(int[][] matrix) {
int m = matrix.length, n = matrix[0].length;
boolean i0 = false, j0 = false;
for (int j = 0; j < n; ++j) {
if (matrix[0][j] == 0) {
i0 = true;
break;
}
}
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
}
C++
class Solution {
public:
void setZeroes(vector<vector<int>>& matrix) {
int m = matrix.size(), n = matrix[0].size();
bool i0 = false, j0 = false;
for (int j = 0; j < n; ++j) {
if (matrix[0][j] == 0) {
i0 = true;
break;
}
}
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
};
Go
func setZeroes(matrix [][]int) {
m, n := len(matrix), len(matrix[0])
i0, j0 := false, false
for j := 0; j < n; j++ {
if matrix[0][j] == 0 {
i0 = true
break
}
}
for i := 0; i < m; i++ {
if matrix[i][0] == 0 {
j0 = true
break
}
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if matrix[i][j] == 0 {
matrix[i][0], matrix[0][j] = 0, 0
}
}
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if matrix[i][0] == 0 || matrix[0][j] == 0 {
matrix[i][j] = 0
}
}
}
if i0 {
for j := 0; j < n; j++ {
matrix[0][j] = 0
}
}
if j0 {
for i := 0; i < m; i++ {
matrix[i][0] = 0
}
}
}
TypeScript
/**
Do not return anything, modify matrix in-place instead.
*/
function setZeroes(matrix: number[][]): void {
const m = matrix.length;
const n = matrix[0].length;
const i0 = matrix[0].includes(0);
const j0 = matrix.map(row => row[0]).includes(0);
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][j] === 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][0] === 0 || matrix[0][j] === 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
matrix[0].fill(0);
}
if (j0) {
for (let i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
JavaScript
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var setZeroes = function (matrix) {
const m = matrix.length;
const n = matrix[0].length;
let i0 = matrix[0].some(v => v == 0);
let j0 = false;
for (let i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (let j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (let i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
};
C#
public class Solution {
public void SetZeroes(int[][] matrix) {
int m = matrix.Length, n = matrix[0].Length;
bool i0 = matrix[0].Contains(0), j0 = false;
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
}